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A new Horizon Zero Dawn PC patch 1.06 has gone live today. The 1.06 update introduces a couple of crash fixes as well as graphics and gameplay improvements that fix a couple of visual glitches related to HDR and Adaptive FPS.
Some players are experiencing an out of memory error during the game optimization process.
Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
Some players are experiencing performance issues on specific GPUs or hardware combinations.
We’re aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!
PATCH NOTES
Crash Fixes
Fixed a streaming compute shader crash
Fixed a crash on startup related to file paths with non-ANSI characters
Graphical Improvements
Fixed an issue where characters would noticeably warp between cuts during a specific cutscene in main quest “The Point of the Spear”
Fixed an issue where box graphics would flash during the final cinematic of the game
Fixed an issue in HDR where the UI could get overlapped by a black scene
Fixed an issue where turning on the Adaptive FPS option gave lower performance results than setting similar results manually
Gameplay Improvements
Aloy forward walking direction – Aloy now walks directly towards the direction the camera is facing when you press forward, rather than at a slight angle
Other Improvements
Executable details – Properties of the executable now also displays the current version
Cyberpunk 2077 General Optimization Tweaks Improve Performance, features Include
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Spread the love Recently, The new Cyberpunk 2077 tweaked INI file has been shared by nexus mods. The Cyberpunk 2077 General Optimization tweaks aim to improve the gaming performance by disabling…