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What I have done is leveled the guns out. Guns are guns. they SOMETIMES come in dope versions but for the most part, the guns are the guns you get and you need to upgrade them if you want them to be great (making upgrading actually useful) don’t worry, they still slay. One of my least favorite things about this game is that it’s basically a really nice-looking looter shooter with an impeccable story. Found a gun you like? Well in a few hours it’s going to be completely useless because the enemies health is gonna be 50 points higher for no reason. I find a weapon I like and I want to keep it. I want to use that thing from front to back and beat the game with it. Not just toss it because the stats are off.
Another thing I have done is removed health with level up. That’s right YOU GET 100 HEALTH. Period. The end. Unless of course you get some synaptic signal optimizer cyberware or eat something you are going to have the same health the entire game…well that’s certainly gonna make things hard isn’t it?
I see complaints about combat being “too easy” and some people’s resolution for that is to just turn everyone into a bullet sponge. That is poor gameplay logic and lazy. “give them more health”. No…EVEN THE PLAYING FIELD. Enemies should be dangerous. There should be no bullet sponges, including you.
BACKUP YOUR SAVES!
-YOU ONLY NEED ONE FILE. ALWAYS GRAB THE MOST RECENT.
-Drop this folder into steamapps\common\Cyberpunk 2077\archive\pc\patch
-Start your game (and watch the entire intro video because it’s the best thing ever).
(NOTE – THIS ONLY WORKS ON THE VERY HARD DIFFICULTY)
WHAT'S IN THE FUTURE?
Hopefully as more powerful tools come out we can get things done from a different angle. I’d like to make it so animals and some other heavy hitters like militech and stuff are hard to kill because they have top notch gear or are super modded. stuff like that. Would love to add ricochet off of highly modded people too. More robust armor system and make upgrading more accessible. But right now this will do and really made my game more fun to play. Picking fights is now a real choice and i like that. I hope you do too 🙂
Be mindful, this is a beta. I have yet to run into any issues but this game is MASSIVE, and I am unsure if there are bigger implications down the line. Who knows, it may render some missions unplayable because of the need for high health. It might break some quests. SO FAR it seems fine to me and i am willing to release it in confidence. You can always uninstall and it seems to go back to normal. So give it a shot but be sure to back up your stuff just in case anything goes wrong.
If you have any (reasonable) suggestions drop them in the comments and ill see what i can do. for the most part this will be a mod I work on regularly as I play the game and will release new versions as I get them done. It will be to my own taste which is as realistic and fun as possible.
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Spread the loveRecently, Ubisoft released the new Y6S1.2 PATCH NOTES for Rainbow Six Siege, but it will be available for PC users. The Y6S1.2 Patch will be introducing important bug…