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Recently EA releases a new update of the Star Wars: Squadrons game. The new Update 3.0 will include a new map, Foster Haven, two ships, the B-wing and TIE Defender, and more.
New Map: Fostar Haven
We’re adding a new map to multiplayer! A fan-favorite location from the single-player story and one we’ve seen requested for multiplayer is Fostar Haven from the game’s first prologue mission. Set in a remote, lawless area of space under the light of twin stars, this map has been updated from its story mode counterpart to provide a new experience that should fit well with the other six maps. You’ll have the chance to weave through the crowded dockyards or take the fight to open space.
Boost Extension Kit – A component that, when used, gives your starfighter a full boost. It’ll then recharge over time and can be used again.
Ion Rockets – These will be great for hit-and-run attacks to strip enemy shields. These rockets move at half the speed of standard rockets, but they can be used at the same time as other components, including their non-ion counterparts. Time them well for the best results.
Prototype Piercing Torpedoes – Though these torpedoes do less overall damage than others of their class, they have the ability to bypass capital ship and flagship shields, making them very well-suited for striking enemy flagship subsystems before shields have been taken down.
Anti-Material Rocket Turret – This turret doesn’t target enemy starfighters, but it’s very well poised to take on flagship subsystems, capital ships, and even turrets and other deployables from enemy support ships.
Two New Starfighters
B-wing – Designed as the “Blade Wing” prototype by Mon Calamari engineer Quarrie and finely tuned under General Hera Syndulla’s guidance, the A/SF-01 B-wing starfighter makes its way into the New Republic’s fleet in this update.
TIE Defender – From the mind of the brilliant military tactician Grand Admiral Thrawn and Sienar Fleet Systems, the TIE/d “Defender” multi-role starfighter will join the Imperial Navy as well.